GAME DEVELOPMENT studio
What Makes Kevuru
a Leading Game Development Studio
Committed long-term partnership
Customized full-cycle game development
Adherence to the best security practices
Epic Games’ trusted partner
Full-Cycle Game Development studio
Game Development
Game art & design
Game Animation
Quality Assurance
AAA Game Development & Art
VR Development
Game Engines We Work With
Our Top-rated
Projects
Star Wars
- VR-based action-adventure game based on the legendary franchise
- Creating 3D characters with texture variations
Fortnite
- Iconic free-to-play Battle Royale game with over 400 million players worldwide
- Creating concept art for character skins
Iron Order 1919
- Cross-platform strategy game for mobile devices and browser
- Creating 3D models of mechs and soldiers, as well as their animations
Birdly
- VR-based hyperrealistic immersive butterfly flight simulator
- Creating ultra-realistic 3D models of insects, birds, and plants, as well as their animations
MechaChain
- Web3 game development
- Working on game design, art , sounds and engineering part
Undead Blocks
- The world’s first AAA play-to-earn zombie shooter game on the Ethereum network
- Creating 3D models of zombies, weapons, and environment, composing the music
Our cooperation Models
Outstaffing
- We provide individual experts or entire units to extend your team
- You handle project management
- Cost-effective and scalable team extension
- Best suited for skill-specific needs
Dedicated team
- We provide a team tailored to your specific needs and requirements
- You directly manage the team as part of your workflow
- Skilled professionals seamlessly integrate to fill expertise gaps
- Best for large, evolving projects requiring ongoing development
Managed Outsourcing
- We take full responsibility for the project from start to finish
- You receive the deliverables
- High-quality results with minimal client involvement
- Perfect for projects where you want experienced professionals to handle everything
What Clients Say
About Us
Our Awards & Recognition
Latest On Our Blog
3D Avatars and Digital Identity in Virtual Metaver…
Mobile Game Development Cost: Factors Influencing …
FAQ
What services does a game development studio usually provide?
Most game development studios handle much more than just programming. Depending on the project, they can support the entire production cycle – from the first prototype to launch and post-release updates.
Here are the services that Kevuru Games provide:
- Full-cycle game development
- Co-development with internal teams
- Mobile, PC, and console development
- Game porting between platforms
- 2D and 3D art production
- Concept art and visual design
- Character, environment, and prop creation
- Animation, VFX, and UI/UX design
- QA testing and optimization
Some teams mainly help with separate production tasks – for example 3D art, animation, QA, or console porting. Others get involved much deeper and work alongside the client during active development, helping with everything from prototyping and content production to optimization and release preparation.
A lot depends on the project itself. A small mobile game and a large multiplayer title usually require very different production setups, team structures, and levels of external support.
How do I choose the right game design company for my project?
A lot of studios can show impressive screenshots or trailers, but that alone usually doesn’t say much about how the actual production process works. The better question is whether the team has experience with projects similar to yours – not just visually, but technically and structurally as well.
For example, a studio that mainly works on mobile puzzle games may not be prepared for a multiplayer survival project with backend systems, LiveOps, and long content pipelines. The opposite happens too – large AAA-focused teams are not always the best fit for smaller indie productions with tighter budgets and faster iteration cycles.
It’s also worth paying attention to how the studio communicates during the first conversations. You can usually tell a lot from the first few conversations. Some studios mainly talk about visuals and past projects, while others start digging into the actual production side – scope, deadlines, platforms, pipelines, technical constraints, content volume, or long-term support after release.
That difference matters. A team that tries to understand how the project will realistically be built is often much easier to work with once development actually starts.
What is the difference between a game design agency and a game development company?
A game design agency often works closer to the early creative stage – helping define gameplay systems, progression, mechanics, level structure, player experience, or overall direction of the project. Sometimes that work ends at prototypes, documentation, or production planning.
A game development company is normally involved in building and shipping the game itself. That usually covers the production side of the project – programming, art creation, animation, integration, testing, optimization, and preparation for release across different platforms.
A lot of studios no longer split those areas very strictly. The same people who help shape mechanics or early prototypes may still be involved much later once the project moves deeper into production.
How much does it cost to work with a game design studio?
There’s no universal number because the difference between projects can be massive. A simple mobile game prototype and a multiplayer cross-platform title may both be called “game development,” but the amount of work behind them is completely different.
In some cases, a client only needs help with a few areas like design, art, or technical support. Other projects involve much larger production teams and longer development cycles, especially once engineering, art, testing, optimization, and platform support all start running in parallel.
The way the collaboration is set up also affects the budget quite a lot. Some companies need support in only a few areas, while others rely on external teams throughout most of development. Some studios prefer fixed estimates from the start, while others adjust the team and production scope gradually as development moves forward.
Early-stage projects are usually the hardest to budget precisely because so many things are still undecided at that point – features, content size, technical requirements, even the overall scope sometimes. A lot of things tend to change during production – features get expanded, content volume increases, platforms are added, or technical requirements become clearer once development is already underway.
Why do companies outsource projects to games development companies?
Most of the time, it’s not because a company lacks an internal team. The bigger reason is usually production pressure.
Game development rarely moves at a constant pace. One stage may require additional artists, another may need multiplayer engineers, technical animators, QA specialists, or porting support for a few months. Hiring full internal departments for temporary production spikes is expensive and slow, especially when deadlines are already tight.
Outsourcing is also a way to fill production gaps without rebuilding the whole internal team around them. A studio may be very strong in one area but still need outside support for console adaptation, backend systems, technical art, optimization, or high-volume content production during busy stages of development.
Over time, those external teams often stop feeling “external” at all. On long productions, they may join the same planning calls, work inside the same pipelines, and stay involved for entire development stages alongside the internal team. That approach is especially common on larger productions where development continues for years and workloads constantly change.
How long does a typical game development project take?
There isn’t really a standard timeline in game development because production scales very differently from one project to another. Some games are built by small teams in under a year, while others stay in active development for several years before release.
A lot of the time goes into things players barely notice directly – iteration, content creation, testing, optimization, certification, and fixing issues that only appear once different systems start working together.
The timeline also tends to change during development itself. Features evolve, content expands, technical problems appear unexpectedly, or the scope simply grows once the team sees what the game could become in practice.
Do you offer full-cycle game development services?
Yes, Kevuru Games has all the necessary professionals to cover the needs of full-cycle game development. As an external team, we work together with the client’s internal producers, developers, or creative leads, and are able to cover large parts of the production pipeline.
What are the benefits of working with an outsourced game development company?
A big part of outsourcing is simply being able to scale production when the workload suddenly increases. In game development, that happens all the time – one phase may require a small core team, while another can demand a large amount of art, animation, engineering, or QA work within a short timeframe.
It also allows studios to bring in people with very specific experience when needed, without expanding the internal team permanently around tasks that may only last for a few months. That could be console porting, technical art, multiplayer systems, LiveOps, optimization, cinematic animation, or large-scale content production during peak workloads.
Another reason is production speed. External teams can often start supporting specific parts of the project much faster than building an entirely new department internally, especially when deadlines are already tight or the project scope grows during development.