GAME DEVELOPMENT studio

Blending our passion for games and technology with your unique vision through expert game art and development services
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Bytro logo Good Game logo EA logo Epic Games logo Lucasfilm logo Bandai Namco Game art
Bytro logo Good Game logo EA logo Epic Games logo Lucasfilm logo Bandai Namco Game art

What Makes Kevuru
a Leading Game Development Studio

Our studio is dedicated to creating standout games that captivate players worldwide. With a team of 300+ professionals experienced in game development, art production, and cutting-edge technologies, we deliver quality and innovation tailored to your vision.
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Committed long-term partnership

With 13 years of experience as a game development studio and art production studio, we foster long-term partnerships with leading clients such as EA, Housemarque, and Bandai Namco, maintaining an average collaboration of over 3 years per client.
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Customized full-cycle game development

At Kevuru Games, each team is carefully assembled with specialists who excel in the specific genre and artistic style required for your project. We adapt to your unique needs, ensuring a smooth process from concept to release.
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Adherence to the best security practices

Our game dev studio prioritizes safeguarding your data, systems, and infrastructure. We adhere to strict protection policies and continuously update our security measures to align with the latest technologies.
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Epic Games’ trusted partner

We are a trusted game development studio acknowledged by a leading game publisher, earning us recognition as an official Epic Games service partner.

Full-Cycle Game Development studio

From your idea to soft-launch, Kevuru Games supports your project at any stage. Our team contains professionals of all profiles who deliver top quality work.
Platforms we work with
Sony PS Game Development xbox Game Development steam Game development nintendo switch game development Android game development apple game development

Game Engines We Work With

Every game begins with a solid technical foundation. Some projects require fast prototyping and broad platform compatibility, while others demand high-end visuals and complex effects. As an online game development studio, we leverage engines that allow us to remain creative and flexible, adapting to the unique needs of each project.
unity service
unity
Unity
We turn to Unity when the project needs flexibility or has to reach several platforms at once. It’s a solid choice for quick iterations and steady updates, which are essential for our game design studio. Unity handles both small mobile games and larger productions well, which makes it useful for game art development teams that need to test ideas fast and keep development efficient.
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Unreal engine
Unreal Engine
For projects that focus on visual depth and atmosphere, Unreal Engine delivers what we need. Its rendering and physics systems help create natural lighting, detailed environments, and believable motion. We use it when realism, unreal game art, or immersive experiences like VR and AR are part of the plan. Unreal also supports advanced teamwork and scalability, which makes it an essential part of our full cycle game development outsourcing process.

Our Top-rated
Projects

Our game development studio has successfully handled projects from initial concept art to full-scale production. As a creative studio, we emphasize solid game design, high-quality art, and thorough QA, delivering polished and engaging experiences across PC, mobile, and console platforms.

Star Wars

  • VR-based action-adventure game based on the legendary franchise
  • Creating 3D characters with texture variations

Fortnite

  • Iconic free-to-play Battle Royale game with over 400 million players worldwide
  • Creating concept art for character skins

Iron Order 1919

  • Cross-platform strategy game for mobile devices and browser
  • Creating 3D models of mechs and soldiers, as well as their animations

Birdly

  • VR-based hyperrealistic immersive butterfly flight simulator
  • Creating ultra-realistic 3D models of insects, birds, and plants, as well as their animations

MechaChain

  • Web3 game development
  • Working on game design,  art , sounds and engineering part

Undead Blocks

  • The world’s first AAA play-to-earn zombie shooter game on the Ethereum network
  • Creating  3D models of zombies, weapons, and environment,  composing the music
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Our cooperation Models

Kevuru Games team adapts to every client to offer bespoke services. Whatever your project’s requirements, we’ll find the approach that suits it best. For 13 years of experience, we have developed the most efficient cooperation models.
Solders

Outstaffing

  • We provide individual experts or entire units to extend your team
  • You handle project management
  • Cost-effective and scalable team extension
  • Best suited for skill-specific needs
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Dedicated team

  • We provide a team tailored to your specific needs and requirements
  • You directly manage the team as part of your workflow
  • Skilled professionals seamlessly integrate to fill expertise gaps
  • Best for large, evolving projects requiring ongoing development
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Managed Outsourcing

  • We take full responsibility for the project from start to finish
  • You receive the deliverables
  • High-quality results with minimal client involvement
  • Perfect for projects where you want experienced professionals to handle everything
Hire Us
Partners
EA Epic Games Lucasfilm Housemarque Bandai Namco foxnet Bytro Lucid
EA Epic Games Lucasfilm Housemarque Bandai Namco foxnet Bytro Lucid

What Clients Say
About Us

We prioritize our client’s success as our success. Our commitment to delivering high-quality results, tailored solutions, and innovative approaches has earned us trust of top video game companies worldwide.
Kevuru Games’ flexibility and willingness to work quickly despite all issues resulted in a successful product upon first review. They produced good work, and the end product has positive reviews and no major crashes. They provided good feedback, and weren’t afraid of making suggestions that would improve the end product.
James Kucera
James Kucera
Former Head of Mobile Development, Bandai Namco America
It was a pleasure working with Kevuru Games. They’re very professional and understand the slot business very well. On top of that they had good suggestions regarding the animations and art style which we incorporated into our games. I will definitely work with them in the future.
Amichai Naveh Marmor
Amichai Naveh Marmor
Games Director at Techona
We found Kevuru for animation via an extensive animation test comparing many vendors. Kevuru’s work stood out with realism in all details. They kept it up since then doing most of character animations for Stormdivers summer 2018 release and the closed beta. Everything within a tight schedule. They kept it up since then doing most of character animations for Stormdivers summer 2018 release and the closed beta. Everything within a tight schedule.
Niko Makela
Niko Mäkelä
Art Manager, Housemarque

Our Awards & Recognition

Our dedication to excellence has earned us global recognition and numerous industry awards. The company’s achievements highlight the team’s commitment to quality and innovation, gaining the trust of top-tier clients worldwide.
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Latest On Our Blog

Find out more about the company on our blog. Explore our blog for insights, stories, and tips on game development and production. With our expert take on the industry, we help you stay informed and on track.

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FAQ

What services does a game development studio usually provide?

Most game development studios handle much more than just programming. Depending on the project, they can support the entire production cycle – from the first prototype to launch and post-release updates.

Here are the services that Kevuru Games provide:

  • Full-cycle game development
  • Co-development with internal teams
  • Mobile, PC, and console development
  • Game porting between platforms
  • 2D and 3D art production
  • Concept art and visual design
  • Character, environment, and prop creation
  • Animation, VFX, and UI/UX design
  • QA testing and optimization

Some teams mainly help with separate production tasks – for example 3D art, animation, QA, or console porting. Others get involved much deeper and work alongside the client during active development, helping with everything from prototyping and content production to optimization and release preparation.

A lot depends on the project itself. A small mobile game and a large multiplayer title usually require very different production setups, team structures, and levels of external support.

How do I choose the right game design company for my project?

A lot of studios can show impressive screenshots or trailers, but that alone usually doesn’t say much about how the actual production process works. The better question is whether the team has experience with projects similar to yours – not just visually, but technically and structurally as well.

For example, a studio that mainly works on mobile puzzle games may not be prepared for a multiplayer survival project with backend systems, LiveOps, and long content pipelines. The opposite happens too – large AAA-focused teams are not always the best fit for smaller indie productions with tighter budgets and faster iteration cycles.

It’s also worth paying attention to how the studio communicates during the first conversations. You can usually tell a lot from the first few conversations. Some studios mainly talk about visuals and past projects, while others start digging into the actual production side – scope, deadlines, platforms, pipelines, technical constraints, content volume, or long-term support after release.

That difference matters. A team that tries to understand how the project will realistically be built is often much easier to work with once development actually starts.

What is the difference between a game design agency and a game development company?

A game design agency often works closer to the early creative stage – helping define gameplay systems, progression, mechanics, level structure, player experience, or overall direction of the project. Sometimes that work ends at prototypes, documentation, or production planning.

A game development company is normally involved in building and shipping the game itself. That usually covers the production side of the project – programming, art creation, animation, integration, testing, optimization, and preparation for release across different platforms.

A lot of studios no longer split those areas very strictly. The same people who help shape mechanics or early prototypes may still be involved much later once the project moves deeper into production.

How much does it cost to work with a game design studio?

There’s no universal number because the difference between projects can be massive. A simple mobile game prototype and a multiplayer cross-platform title may both be called “game development,” but the amount of work behind them is completely different.

In some cases, a client only needs help with a few areas like design, art, or technical support. Other projects involve much larger production teams and longer development cycles, especially once engineering, art, testing, optimization, and platform support all start running in parallel.

The way the collaboration is set up also affects the budget quite a lot. Some companies need support in only a few areas, while others rely on external teams throughout most of development. Some studios prefer fixed estimates from the start, while others adjust the team and production scope gradually as development moves forward.

Early-stage projects are usually the hardest to budget precisely because so many things are still undecided at that point – features, content size, technical requirements, even the overall scope sometimes. A lot of things tend to change during production – features get expanded, content volume increases, platforms are added, or technical requirements become clearer once development is already underway.

Why do companies outsource projects to games development companies?

Most of the time, it’s not because a company lacks an internal team. The bigger reason is usually production pressure.

Game development rarely moves at a constant pace. One stage may require additional artists, another may need multiplayer engineers, technical animators, QA specialists, or porting support for a few months. Hiring full internal departments for temporary production spikes is expensive and slow, especially when deadlines are already tight.

Outsourcing is also a way to fill production gaps without rebuilding the whole internal team around them. A studio may be very strong in one area but still need outside support for console adaptation, backend systems, technical art, optimization, or high-volume content production during busy stages of development.

Over time, those external teams often stop feeling “external” at all. On long productions, they may join the same planning calls, work inside the same pipelines, and stay involved for entire development stages alongside the internal team. That approach is especially common on larger productions where development continues for years and workloads constantly change.

How long does a typical game development project take?

There isn’t really a standard timeline in game development because production scales very differently from one project to another. Some games are built by small teams in under a year, while others stay in active development for several years before release.

A lot of the time goes into things players barely notice directly – iteration, content creation, testing, optimization, certification, and fixing issues that only appear once different systems start working together.

The timeline also tends to change during development itself. Features evolve, content expands, technical problems appear unexpectedly, or the scope simply grows once the team sees what the game could become in practice.

Do you offer full-cycle game development services?

Yes, Kevuru Games has all the necessary professionals to cover the needs of full-cycle game development. As an external team, we work together with the client’s internal producers, developers, or creative leads, and are able to cover large parts of the production pipeline.

What are the benefits of working with an outsourced game development company?

A big part of outsourcing is simply being able to scale production when the workload suddenly increases. In game development, that happens all the time – one phase may require a small core team, while another can demand a large amount of art, animation, engineering, or QA work within a short timeframe.

It also allows studios to bring in people with very specific experience when needed, without expanding the internal team permanently around tasks that may only last for a few months. That could be console porting, technical art, multiplayer systems, LiveOps, optimization, cinematic animation, or large-scale content production during peak workloads.

Another reason is production speed. External teams can often start supporting specific parts of the project much faster than building an entirely new department internally, especially when deadlines are already tight or the project scope grows during development.