Game Prototyping
OUR GAME PROTOTYPING SERVICES
CREATING A PROTOTYPE FROM SCRATCH
CREATING A GAME BASED ON A PROTOTYPE
Game Design Prototyping
Fast Game Prototyping
WHY GAME PROTOTYPING MATTERS
CHECKING THE VIABILITY OF AN IDEA
TESTING GAME MECHANICS
GENERATING NEW CONCEPTS
UNDERSTANDING THE KEY ISSUES
Our Top-rated Projects
Star Wars
- VR-based action-adventure game based on the legendary franchise
- Creating 3D characters with texture variations
Fortnite
- Iconic free-to-play Battle Royale game with over 400 million players worldwide
- Creating concept art for character skins
Iron Order 1919
- Cross-platform strategy game for mobile devices and browser
- Creating 3D models of mechs and soldiers, as well as their animations
Birdly
- VR-based hyperrealistic immersive butterfly flight simulator
- Creating ultra-realistic 3D models of insects, birds, and plants, as well as their animations
MechaChain
- Web3 game development
- Working on game design, art , sounds and engineering part
Undead Blocks
- The world’s first AAA play-to-earn zombie shooter game on the Ethereum network
- Creating 3D models of zombies, weapons, and environment, composing the music
OUR FUNDAMENTAL BENEFITS IN GAME PROTOTYPING
SEASONED GAME PROFESSIONALS
DETAILED PROTOTYPE DOCUMENTATION
FLEXIBLE IMPLEMENTATION
INSIGHTFUL DELIVERY
Our cooperation Models
Outstaffing
- We provide individual experts or entire units to extend your team
- You handle project management
- Cost-effective and scalable team extension
- Best suited for skill-specific needs
Dedicated team
- We provide a team tailored to your specific needs and requirements
- You directly manage the team as part of your workflow
- Skilled professionals seamlessly integrate to fill expertise gaps
- Best for large, evolving projects requiring ongoing development
- Best for large, evolving projects requiring ongoing development
Managed Outsourcing
- We take full responsibility for the project from start to finish
- You receive the deliverables
- High-quality results with minimal client involvement
- Perfect for projects where you want experienced professionals to handle everything
FAQ
WHAT IS GAME PROTOTYPING?
Game prototyping is the creation of a demo version with basic functionality and gameplay. It helps to test the viability of a video game in practice without wasting a lot of money and time. Game prototyping services help to choose the optimal mechanics and make it as fun for the players as possible.
HOW MUCH DOES IT COST TO PROTOTYPE A GAME?
On average, the cost of video game prototyping ranges from depends on the complexity of the prototype.
Prototyping typically accounts for 10-30% of the overall game budget, though this percentage can vary significantly. For casual and hyper casual games, it is generally around 10-20% of the budget, while for mid-scale games, prototyping can take up 20-30%, especially if the project involves unique mechanics, multiplayer modes, or complex narratives.
What Do You Use for Prototyping Games in the Design Stage?
The toolset depends on what you are testing. For mechanics and interaction logic, Unity and Unreal Engine are the most common environments — both allow rapid iteration without production-level setup. For early concept validation, some teams use simpler tools like GameMaker or even paper prototypes when the question is purely about game feel and flow. At Kevuru Games, to provide the ultimate game prototyping services the tool follows the problem: the priority is always getting something testable in front of decision-makers as quickly as is achievable.
What Is Fast Prototyping in Game Development?
Fast prototyping is the practice of building a minimal, functional version of a game mechanic or system in the shortest time possible — typically days rather than weeks. The rapid prototyping game development brings on only what is necessary to test one specific assumption. Everything else is deferred. The output is closer to a concept ratherthan a product.
What Is the 80/20 Rule in Game Design?
The 80/20 rule in game design refers to the observation that roughly 20% of a game’s mechanics tend to generate 80% of the player experience. In practice, this means that a small number of core interactions — movement, combat, a single resource system — carry most of the weight. Good game design identifies those interactions early and invests in getting them right before expanding the system around them. Prototyping is the phase where the 20% gets found.
What Is the 40-Second Rule in Gaming?
The 40-second rule describes the principle that players should encounter a meaningful decision, reward, or event roughly every 40 seconds of gameplay. It is a pacing guideline rather than a hard standard, but it reflects something real about player attention and engagement. Games that go long stretches without giving players something to respond to lose momentum quickly. In prototyping, this rule helps teams identify dead zones in the core loop before they become structural problems in the full build.
What Is the 8-6-4 Rapid Prototype Method?
The 8-6-4 method is a structured approach to rapid iteration: generate 8 ideas, narrow to 6 worth testing, prototype 4 of them. It is designed to prevent teams from anchoring too early on a single concept and forcing genuine comparative evaluation at the prototype stage. The method works well in early pre-production when the direction is still open and the cost of exploring alternatives is low.