3D CHARACTER DESIGN SERVICES

Our 3D character studio covering a wide variety of 3D styles, from cartoony to realism. Our 3D character modeling services are backed by the proven skill of a strong industry-savvy team that creates stunning eye-catching characters for any story or setting. 3D character designers from Kevuru Games are ready to develop a character that will become the hallmark of your game.
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3D CHARACTER DESIGN 3D CHARACTER DESIGN

3D Characters Modeling services

Our 3D artists have the necessary expertise and skills to provide first-class character design 3D services and create high-quality and appealing 3D characters.
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Our 3D character portfolio

Our 3d character models carefully balance creativity with consistency to match the game’s world and mechanics. Explore the diverse styles our 3D character design agency specializes in.

Our 3d character design Projects

Star Wars

  • VR-based action-adventure game based on the legendary franchise
  • Creating 3D characters with texture variations

Fortnite

  • Iconic free-to-play Battle Royale game with over 400 million players worldwide
  • Creating concept art for character skins

Iron Order 1919

  • Cross-platform strategy game for mobile devices and browser
  • Creating 3D models of mechs and soldiers, as well as their animations

Birdly

  • VR-based hyperrealistic immersive butterfly flight simulator
  • Creating ultra-realistic 3D models of insects, birds, and plants, as well as their animations

MechaChain

  • Web3 game development
  • Working on game design,  art , sounds and engineering part

Undead Blocks

  • The world’s first AAA play-to-earn zombie shooter game on the Ethereum network
  • Creating  3D models of zombies, weapons, and environment,  composing the music
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Why Choose Our 3D Character Studio

Character design decisions affect animation, performance, and integration later in the pipeline. We approach 3D character work with that in mind, balancing visual direction with the practical needs of game development.
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Reliable Long-term Partnership

More than an outsourcing provider, we build lasting relationships—our clients return for new projects, with an average collaboration of three years.
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Robust Security Measures

We prioritize data protection, with strict security protocols embedded into every stage of our workflow for a high level of safety.
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Game-Ready 3D Art

Our artists create visually striking assets optimized for performance, the ones that integrate smoothly into any game engine without unnecessary load.
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Versatile Art Direction

Our 3D art covers a wide range of styles, from stylized and fantasy to hyper-realistic and cinematic, adapting to any genre or artistic vision.

Our 3D Character Design Process

Character production moves through several practical steps, starting with visual direction and ending with a model ready for integration. The workflow isn’t decorative — each part exists to prevent problems later in rigging, animation, or engine implementation.

Concept Study and Reference Search

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Work usually begins by reviewing the character brief and collecting references that support the intended tone. Additional visual material is gathered to clarify proportions, materials, and style decisions before any geometry is created. This helps reduce guesswork once modeling starts.

Blocking

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The base form is built in 3D to establish scale and overall proportions. At this point, the focus is on silhouette and primary shapes rather than surface detail. A clean blockout makes it easier to adjust structure early, before time is spent refining elements that may change.

High Poly / Sculpting

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Once the structure holds up, the model is refined in sculpting software. Surface details, facial structure, fabric behavior, and material definition are developed with attention to how they will bake down later. The goal here isn’t just detail, but clarity of form under different lighting and camera distances.

Retopology

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A Low Poly or Middle Poly version of the model is created, optimizing the topology for animation and performance. The goal is to retain essential details while reducing the polygon count to make a model efficient in rendering and gameplay.

UV Mapping

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The model is unwrapped to create a usable texture layout. The focus is on keeping distortion under control and using texture space efficiently, so materials read consistently across the character without visible seams or stretching.

Baking

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Detail from the high-resolution sculpt is transferred onto the optimized mesh. Normal, AO, cavity, and other maps capture surface information developed during sculpting, allowing the lower-poly model to retain depth without carrying unnecessary geometry.

Texturing

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Surface definition is built through color, roughness, and material adjustments rather than raw geometry. At this stage, the character’s look is finalized in relation to the game’s lighting setup and visual style, ensuring it behaves correctly once placed in-engine.

The team for creating your ideal 3D Character Design

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Art Director

Art director is one of the main creative roles of our 3D character design studio. This specialist thinks through the artistic techniques necessary to embody the key idea and convey it to the audience. Extensive experience in providing 3D character design services allows this expert to understand any idea and adapt it to the modern specifics of creating attractive game characters.

LEAD 3D ARTIST

Lead 3D artist is an experienced and advanced specialist with a long track record. They work with the art director and 3D artists to provide top notch 3D character design services. Based on the goals set by the client and the specifics of the project, the lead 3D artist controls the work of 3D artists to deliver high-quality assets in consistent style.

PROJECT MANAGER

A project manager is a mandatory specialist who takes an active part in each project. This is a communication expert who serves as a link between the customer and the team, organizes communication sessions, ensures optimal work planning and the timely transfer of the necessary information to the parties, builds a team interaction scheme with the client, monitors the workflow, etc.

3D CONCEPT ARTISTS

Concept artists are specialists who visualize the verbal idea and make the first sketches of the characters. Their main responsibility is to create a draft character image as close as possible to the desired setting, story, and main game idea. Concept artists will create a bright original sketch of the character, which will later turn into a full-fledged design.

3D CHARACTER ARTISTS

Our 3D characters are dedicated and passionate professionals who put all their skills and creativity into creating eye-catching characters that firmly tie the player to the game world. Each character is a bright individuality, worked out to the smallest detail and made in the necessary style required by the client according to the specifics of the project.

TECHNICAL ARTIST

This specialist is responsible for the integration of game assets into the engine and overall optimization of the game. A technical artist works on the edge between programmers and 3D artists, ensuring that the assets created meet the technical limitations of the chosen game engine, whether it be one of the well-known ones or a custom one.

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What Clients Say About OUR 3d character design services

Our 3D character modeling services have earned the trust of top game developers and studios. See what our clients have to say about working with us.
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Bandai Namco
Kevuru Games’ flexibility and willingness to work quickly despite all issues resulted in a successful product upon first review. They produced good work, and the end product has positive reviews and no major crashes. They provided good feedback, and weren’t afraid of making suggestions that would improve the end product.
James Kucera
Former Head of Mobile Development, Bandai Namco America
Game art
It was a pleasure working with Kevuru Games. They’re very professional and understand the slot business very well. On top of that they had good suggestions regarding the animations and art style which we incorporated into our games. I will definitely work with them in the future.
Amichai Naveh Marmor
Games Director at Techona
Housemarque
We found Kevuru for animation via an extensive animation test comparing many vendors. Kevuru’s work stood out with realism in all details. They kept it up since then doing most of character animations for Stormdivers summer 2018 release and the closed beta. Everything within a tight schedule.
Niko Mäkelä
Art Manager, Housemarque
Trusted by
EA Epic Games Lucasfilm Housemarque Bandai Namco foxnet Bytro Lucid
EA Epic Games Lucasfilm Housemarque Bandai Namco foxnet Bytro Lucid

FAQ

WHAT IS 3D CHARACTER DESIGN?

3D character design is about creating characters that have three dimensions – height, width, and depth. This is the standard display of all 3D objects as we see them in the real world. The main difference from 2D is volume. 2D images are flat and visible from one side. 3D images are visible from all sides.

3D characters are created using modern software. 3D artists should be perfectly proficient in such tools. Creation of a 3D character includes several key stages, which are called pipelines and reflect the workflow from concept to render.

3D characters are a mandatory attribute of all modern games. A game may offer full customization or a ready-made hero with a set identity. Either way, the character is how the player experiences and navigates the world.

WHAT ARE THE STAGES OF 3D CHARACTER DESIGN?

Here is brief description (for full steps check the page above)

  1. Blocking. Creation of an approximate form of the future character using primitive geometric elements.
  2. Sculpting. Adding the necessary details that give the character personality: facial features, hair, clothing, folds, etc.
  3. Retopology. Reducing the number of polygons to ensure the optimization of the model for its integration into the engine.
  4. UV mapping. The so-called unfolding of the model on the plane, necessary for further texturing without overlaps.
  5. Baking. Moving details from high-poly model to low-poly model making it look highly detailed but keeping it lightweight.
  6. Texturing is the stage where surface detail is defined through image maps rather than geometry. Color variation, material response, and surface wear are added so the character reacts convincingly to lighting inside the engine.

HOW TO HIRE 3D CHARACTER DESIGNERS?

Bringing in a 3D character designer often takes longer than expected, especially if the project depends on a defined visual style. Portfolios can look strong at first glance, but shipped work usually tells more — how the character holds up in-engine, how clean the topology is, how materials react under lighting. Tool familiarity matters, though it’s secondary to understanding production constraints. What tends to make the difference is whether the artist has worked within a real-time pipeline before, not just produced polished standalone renders.

WHY OUTSOURCE 3D CHARACTER DESIGN SERVICES?

Characters are key elements in a game, but when the scale of game require a hundreds of them, things can get too complicated for a single studio. External artists can support specific styles, production peaks, or specialized tasks without requiring long-term expansion of the in-house team. It allows you to save a lot of time and money while getting high-quality characters from experienced teams who are well-versed in the gaming industry.

An outsourcing company creates a 3D character from scratch depending on your needs. It takes full responsibility for quality and deadlines and gets to work immediately, without delay or downtime. At the same time, all aspects of cooperation are absolutely understandable and transparent, and you will receive a detailed estimate of every dollar spent.