Igor Osadchiy

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Kevuru Games and Arena Labs Will Collaborate on th...

We are delighted to announce the start of cooperation of our game outsourcing studio Kevuru Gam...
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Star Wars: May the Force of 3D Character Design Be...

A long time ago in a galaxy far, far away, with the light hand of George Lucas, a media franchi...
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Game Designers Backstage: Rates, Mistakes, and Vic...

Do you know where the game starts? Answer options: Graphic arts The code Development budget Des...
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Top Gaming Companies in San Francisco: Direction o...

Video game development has no territorial boundaries. Experts from all over the world come toge...
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What Are Game Metrics and Why Do They Matter: Clea...

No matter how boring and dry the word metrics may sound, all self-respecting game developers ne...
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How To Pitch a Video Game Idea to Secure Funding: ...

A project presentation, also known as a pitch, is the most important step in bringing your idea...
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Choosing an Art Style for Your Video Game

Despite age-old requests not to judge a book by its cover, judging by the cover is the first th...
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VFX for Games: Everything You Need to Know & ...

One of the most unambiguous threads in the gaming industry for the coming years is the request ...
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Saving King Arthur: When 2D Art and Voice Come Tog...

Voice Quest is one of gaming’s early voice-driven titles, built exclusively for Google As...
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