Console Game Development

Our console game development company offers full-cycle console game development services from scratch, as well as individual services such as art creation, testing, and post-release support for the finished game. With a whopping 10+ years of gaming product experience, we know how to use our skills to the maximum to ensure that your console project is successful.
Contact us
Game art Game art

Console Game Development Services

Console projects often require platform-specific optimization, certification awareness, and tighter performance control. We support development at different stages, from early planning through release and post-launch updates.

Types of Console Platforms We Work With

At Kevuru Games, we are dedicated to creating immersive games that people want to play and come back to again and again. We work on games for the most popular types of consoles and we know the specifics of creating an entertainment product for each of them.
Game art

#PlayStation

We provide PlayStation game development services to create games with modern graphics and immersive gameplay for the latest generations of the PlayStation console, taking into account its specifics and technological capabilities.

#Xbox

Our Xbox game development team brings you cutting-edge exciting features and eye-catching graphics that will surprise even the most seasoned gamers: take advantage of our console video game development services.

#Nintendo

A special approach to Nintendo game development, taking into account the specifics of this console and its technological features, allows us to create unique and addictive multiplayer products for a joint exciting pastime.

#Sony VR

ar vr
VR development on Sony platforms requires stable frame rates, accurate motion tracking, and carefully designed interaction systems. We build experiences that account for headset performance, input precision, and comfort guidelines so gameplay remains responsive over extended sessions.

We Develop Console Games of Various Genres

Our Top-rated
Projects

Star Wars

  • VR-based action-adventure game based on the legendary franchise
  • Creating 3D characters with texture variations

Fortnite

  • Iconic free-to-play Battle Royale game with over 400 million players worldwide
  • Creating concept art for character skins

Iron Order 1919

  • Cross-platform strategy game for mobile devices and browser
  • Creating 3D models of mechs and soldiers, as well as their animations

Birdly

  • VR-based hyperrealistic immersive butterfly flight simulator
  • Creating ultra-realistic 3D models of insects, birds, and plants, as well as their animations

MechaChain

  • Web3 game development
  • Working on game design,  art , sounds and engineering part

Undead Blocks

  • The world’s first AAA play-to-earn zombie shooter game on the Ethereum network
  • Creating  3D models of zombies, weapons, and environment,  composing the music
Lucasfilm logo
epic games logo
bytro logo
birdly logo
MechaChain logo
wagyu games logo
1
2
3
4
5
6

Our Fundamental Benefits in Console Game Development

When working with Kevuru, you can be confident in the quality of the final result. Our console game development company has gained recognition as a top service provider for a number of reasons.
grid icon

Proven Industry Expertise

With 13+ years in game development, we’ve built long-term partnerships with studios like EA, Housemarque, and Bandai Namco, consistently delivering high-quality products.
grid icon

Security & Compliance

We follow strict security protocols to ensure that the games we deliver are not just top quality, but also are protected from any sort of security issues.
grid icon

Full-Cycle Console Development

Our teams specialize in PlayStation, Xbox, and Nintendo development, handling projects from concept to release with structured workflows and platform-specific expertise.
grid icon

Recognized Epic Games Partner

As an official Epic Games service partner, we leverage Unreal Engine to develop cutting-edge console games that meet industry-leading standards.

Our Console Game Development Process

Console projects are shaped by hardware limits, platform rules, and certification requirements. Planning needs to account for those factors early, since performance budgets and compliance standards affect design decisions throughout production.

Pre-Production

1
3D art - Switch 2
Work begins by clarifying scope and identifying platform constraints. Core systems are outlined with console performance in mind, and a working design draft is prepared to align gameplay, content, and technical limitations. Engine compatibility, SDK behavior, and plugin stability are checked early to avoid integration issues later in development.
GameDesignDocument
ConsoleOptimization
PlatformCompliance

Development Kickoff

2
3D art - Cabin 1
With planning in place, we establish the development pipeline, configure console dev kits, and begin building core mechanics. The focus is on setting up a solid technical architecture, integrating platform-specific tools, and laying the groundwork for performance optimization. Early prototypes help refine mechanics while ensuring smooth performance across console generations.
Prototyping
DevKits
PerformanceOptimization

Core Game Development

3
3D art - Factory environment
Once production is underway, gameplay systems, assets, and platform integrations are developed in parallel. Console hardware limits guide decisions around rendering budgets, memory usage, and input responsiveness. Graphics are optimized against frame targets, controls are adjusted for controller behavior, and mechanics are refined through playtesting rather than assumption. Multiplayer and social features are implemented where relevant, with attention to platform services and network stability.
ConsoleFeatures
ControllerIntegration
GameContent

Finalization & Optimization

4
3D environment design - Factory environment
After core gameplay is in place, the build is stress-tested against console limits. Frame rate consistency, memory usage, and hardware behavior are reviewed across supported models. QA cycles expand to cover platform rules and compliance scenarios, since certification failures tend to slow down release more than gameplay bugs.
PerformanceTuning
QA
PlatformCertification

Deployment & LiveOps

5
Game art
After certification is cleared, the release build is prepared for platform rollout and storefront publication. Submission requirements, metadata, and patch pipelines are handled in line with console guidelines. Post-launch work continues through updates, performance fixes, and content adjustments based on real player activity.
ConsoleLaunch
PlatformCertification
LiveOperations

The Team for Developing Your Ideal Console Game

cards of gaming art

Producer

The producer monitors development across departments and keeps scope under control. As timelines shift or features change, they help realign expectations with what can realistically be delivered. The job often involves choosing workable compromises when vision and constraints don’t fully match.

Associate Producer

Working alongside the producer, the associate producer follows schedules, flags risks, and coordinates communication between the client and the internal team. They help remove blockers and keep documentation, task tracking, and platform requirements organized as the project evolves.

Game Designers

Game designers shape the core loop and system structure that drive player progression. They iterate on mechanics, pacing, and balance, adjusting ideas once they’re tested rather than relying on initial concepts. On console projects, they also account for hardware limits and controller input, making sure systems feel consistent in practice, not just in documentation.

Developers & Console Developers

 

Our console developers and engineers transform design ideas into fully functional games optimized for console platforms. They implement game mechanics, resolve technical challenges, and adapt the project to specific console hardware and software requirements.

QA Engineers

QA engineers test builds across console environments to identify stability issues, performance drops, and edge cases. They log defects with reproducible steps, verify fixes, and review compliance against platform certification requirements. Their work focuses on how the game behaves under real usage conditions rather than ideal scenarios.

Artists

The art team covers concept, 2D, and 3D production. Assets are developed with console performance limits in mind, including texture budgets, memory usage, and lighting behavior. Visual direction is refined through iteration, often in coordination with design and QA to ensure assets hold up in-engine.

factory environment

What Clients Say About Us

Our portfolio is the best testament to our professionalism, and our client reviews confirm the trust we’ve built through successful collaborations.
game helmet
Bandai Namco
Kevuru Games’ flexibility and willingness to work quickly despite all issues resulted in a successful product upon first review. They produced good work, and the end product has positive reviews and no major crashes. They provided good feedback, and weren’t afraid of making suggestions that would improve the end product.
James Kucera
Former Head of Mobile Development, Bandai Namco America
Game art
It was a pleasure working with Kevuru Games. They’re very professional and understand the slot business very well. On top of that they had good suggestions regarding the animations and art style which we incorporated into our games. I will definitely work with them in the future.
Amichai Naveh Marmor
Games Director at Techona
Housemarque
We found Kevuru for animation via an extensive animation test comparing many vendors. Kevuru’s work stood out with realism in all details. They kept it up since then doing most of character animations for Stormdivers summer 2018 release and the closed beta. Everything within a tight schedule.
Niko Mäkelä
Art Manager, Housemarque
Trusted by
EA Epic Games Lucasfilm Housemarque Bandai Namco foxnet Bytro Lucid
EA Epic Games Lucasfilm Housemarque Bandai Namco foxnet Bytro Lucid

Faq

How much does it cost to create a console game?

Console games are most often the preserve of large development studios, because usually console games are AAA products with huge teams of 100+ developers.

Big open-world console games rarely come cheap. Even smaller projects can cross the $1 million mark once you factor in content volume, engineering time, and platform requirements. AAA productions scale far beyond that, especially when teams grow and development stretches over several years.

On the other end, smaller console titles still tend to land in the hundreds of thousands. Asset quality, optimization work, certification prep, and QA cycles add up quickly.

If you’re trying to understand what your own project might cost, broad industry numbers only go so far. The real figure usually depends on scope, systems, content density, and how much needs to be built from scratch.

Why outsource console game development services?

Console projects can demand more bandwidth than a studio has available at certain stages. Instead of hiring full-time staff for short production peaks, teams often bring in external specialists to cover art, engineering, testing, or other focused tasks.

Outsourcing console development is absolutely essential. If you can create a mobile game or even a PC game on your own, gathering freelancers or inviting individual in-house specialists, then creating a console game is another matter. Unless you’re a professional console game developer, you don’t need to venture into this field without experience. The fact is that development for consoles is fraught with particular difficulties. You need to know exactly the requirements of the console you need for the future game. Failure to meet these requirements will result in your game being denied certification for the console.

An outsourcing studio with game console development experience knows all these nuances and guarantees you the safe and successful creation of a game that will definitely be certified.

Why do PC games have better graphics than console games?

The PC always offers better graphics than the console. This is primarily due to better performance. The presence of higher quality components and higher frame rates provide players with a smoother gaming experience.

Game consoles are underpowered compared to today’s gaming PCs to reduce heat and reduce costs for the manufacturer. Most games on consoles cap at 60 frames per second, and sometimes fall short of that goal. Gaming PCs can reach not only 60 fps, but also more than 140 fps.