— Proven experience in multiple genres;
— Experience with game engines;
— Creating concept and scripting ability system;
— Character constructor;
— Experience with writing of gameplay concepts;
— Experience in storytelling;
— Play tests and balancing;
— Awareness in PC game market trends;
— Ability to calculate game balance;
— English (both written and spoken).

— Create concepts and ideas for videogames;
— Create and maintain design documents;
— Develop game balance and progression;
— Analyze game data and metrics;
— Actively participate in the development process in collaboration with other teams;
— Study the market, analyze the mechanics of games.

We offer:
— Location near metro station (Vasylkivska) or remote (till the end of the quarantine)
— Open management without bureaucracy;
— Salary reviews according to the results of performance appraisal;
— 10 days paid sick leave and 18 working-days’ vacation;
— Days off on National/Bank Holidays;
— Partial compensation of any professional courses or trainings;
— Conferences, knowledge sharing activities, certification;
— Availability of sabbatical;
— Possibility to grow inside the friendly and professional team.