• 2+ years of experience on 3D Environment Artist;
  • 3DsMax \ MAYA (advanced user);
  • Zbrush (confident user);
  • Substance painter (confident user);
  • Photoshop (color correction, light, work with channels) – necessary;
  • Marvelous Designer, Substance Designer, UE4 \ UNITY – Basic / Intermediate Skills;
  • Marmoset, Vray \ Corona renders (3dsmax) – will be a big plus.

          WE OFFER:

  • We offer:
  • Location near metro station (Vasylkivska) or remote (till the end of the quarantine)
  • Open management without bureaucracy;
  • Salary reviews according to the results of performance appraisal;
  • 10 days paid sick leave and 18 working-days’ vacation;
  • Days off on National/Bank Holidays;
  • Partial compensation of any professional courses or trainings;
  • Conferences, knowledge sharing activities, certification;
  • Availability of sabbatical;
  • Possibility to grow inside the friendly and professional team;


  • High / low poly modeling, retopology, baking, texturing;
  • Skills of working with game engines UE4 \ Unity at the level of implementation of models and textures and basic shader settings are encouraged.

    If you are proactive, motivated to result, and responsible, contact us!