REQUIREMENTS FOR CANDIDATE:
- 2+ years of experience on 3D Environment Artist;
- 3DsMax \ MAYA (advanced user);
- Zbrush (confident user);
- Substance painter (confident user);
- Photoshop (color correction, light, work with channels) – necessary;
- Marvelous Designer, Substance Designer, UE4 \ UNITY – Basic / Intermediate Skills;
- Marmoset, Vray \ Corona renders (3dsmax) – will be a big plus.
- We offer:
- Location near metro station (Vasylkivska) or remote (till the end of the quarantine)
- Open management without bureaucracy;
- Salary reviews according to the results of performance appraisal;
- 10 days paid sick leave and 18 working-days’ vacation;
- Days off on National/Bank Holidays;
- Partial compensation of any professional courses or trainings;
- Conferences, knowledge sharing activities, certification;
- Availability of sabbatical;
- Possibility to grow inside the friendly and professional team;
- High / low poly modeling, retopology, baking, texturing;
- Skills of working with game engines UE4 \ Unity at the level of implementation of models and textures and basic shader settings are encouraged.
If you are proactive, motivated to result, and responsible, contact us!