Game props are objects created for games in two and three-dimensional spaces. So, what is the difference between these approaches? 2D objects have two dimensions - a length and a width. In contrast, 3D ones contain a height as a gaming element. Another difference between 2D and 3D game props is graphics used for creating gaming objects. Let's explain what each of them means in detail. 2D images have raster and vector graphics. Raster graphics must be common for icons, digital photos, etc. The vector ones relate to lines, shapes, and letters. 3D graphics are performed after rendering 2D images. Once it's done, calculations are made for 3D models.
The main goal of game props is to ensure that each player will use the objects during a game. Sometimes they can refer to instruments possessed by characters. With their help, gamers win rounds and get to the next level in games. Besides, game props determine the way of gameplay and which special effects are necessary for a particular game round. To design them, artists should take into consideration what computer graphics have to be implemented in a game and how many objects must be present in the plot.